Zards - A trick-taking game for tricky wizards.
Many moons ago, on a Wednesday, the wizard community gathered together for the game night. Apprentices tired quickly of the advanced gamers casting spells in order to
Zards is a trick-taking card game, similar to Spades or Hearts, but with a serious twist. The player taking the trick is allowed to cast a spell to manipulate the rules governing the rest of the round. The further the game progresses, the more spells become available.
The game is played from a unique deck of 84 cards ordered by three characteristics: rank, set, and suit. The rank corresponds with the card's spell level. As players increase their score and achieve new levels, more spells open up to them. At the start of each round, players split the 13 cards dealt to them into a wand of 10 cards and a bag of 3 cards. The wand determines which cards are played during the round, while the bag is a selection of pre-determined spells to cast during the round. However, spells are only cast by a player taking the trick.
Zards is unique to other trick-taking games:
Disclaimer: Pegamoose Games asks that you please game responsibly. That means no marking cards with cheese doodle dust or potato chip grease. We are not responsible for any magical side effects not associated with playing the game of Zards. Thank you, and have fun!
But... If you have invented a game using the deck of Zards cards, please send it to us and we will post it on this page.